Home > The Dark Prophecy > Dragon Statue Reaver Forge
Dragon Statue Reaver Forge
Media
Description
The images show us a large chamber surrounded by large thick pillars. All of the architecture and features of the chamber are covered with carvings, images and statues of long slender dragons. The bases of pillars and torches seem to be use dragon-like claws as supports, and all of the pillars are wrapped with their coiled bodies. On some of the edges of the chamber, multiple-tiered walkways are visible, in a design somewhat reminiscent of the Chronoplast chamber. The walls and doors have been designed to look like they are covered in dragon-like scales.
In one of the pieces, there is a visible stairway between two heavy pillars. This ascends from an unseen lower area to an open doorway, though it is unclear if this leads to an exit or a deeper chamber.
In another of the pieces there seems to be a drop in the floor, the bottom of which appears to be a bubbling fluid, possibly water or lava. Over this drop is a platform holding a statue of a large dragon. The face of the dragon seems to be very detailed, and the lines connecting the jaw with the rest of the head suggest that its mouth may open, perhaps mechanically. The dragon seems to have two very small feet at the bottom of its body.
Throughout the forge are a number of pillars that are very similar in design to the individual Pillars of Nosgoth. These pillars incorporate influences of dragon anatomy, and appear to be cracked (in heavy contrast to the preserved surroundings). The symbols for the Pillars of Energy, Dimension and Mind seem to repeat in the designs.
|
|
|
|
|
||||||||||
|
Story Speculation
Kain likely completed a puzzle or series of challenges in the Dragon Statue Reaver Forge. These could have included rotating and dragging the large pillars (via the mental handles seen in the concept art), manipulating a dragon statue (perhaps causing its jaws to open), and other activities. These would have likely activated the forge, and enhanced the abilities of the Soul Reaver. Kain would have then exited, and either returned to the Soul Machine Mine or the Soul Machine Core.
The revelation of a Reaver Forge in The Dark Prophecy is certainly an interesting one. We have seen three variants on the Reaver forges up until this point: The crude, hidden hallway buried in the Drowned Abbey in Soul Reaver, the ornate and monumental temples seen in Soul Reaver 2, and the repeating chambers buried in the Vampire Citadel in Defiance. The design of this forge would seem to suggest that The Dark Prophecy was moving back towards the Soul Reaver 2 model, of large decorated puzzle chambers that would require solving for the upgrade to be revealed.
Like the forges in previous games, the building seems remarkably well preserved for its age. The lack of Sarafan banners or Hylden technological influences could suggest that the forge has been entirely unnoticed by the Bastion's former and current occupiers. Perhaps the entry point is somehow shrouded from normal access, or buried behind rock, or even responsive to the presence of the Soul Reaver wielded by Kain.
Many questions are raised about the mythology of the series in these screenshots. The most obvious would be: What is the significance of the Dragons? The creatures are on display in a Reaver Forge, a place of immense importance to the Ancient vampire race. Their carvings are alongside the symbols of the Pillars of Nosgoth, and there seem to be carvings or etchings of winged beings in the walls staring at the creatures with reverence, possibly even worship. It is clear these creatures are of paramount importance to the Ancients.
We must consider the only moment in the Legacy of Kain series in which a literal dragon has been seen. The environment, context and circumstances of its discovery could not be further from the apparent tranquillity of this Reaver Forge:
We know from the murals in Defiance that the catacombs beneath Avernus Cathedral were a Hylden outpost before their exile from Nosgoth, and presumably served as a stronghold during the war. At the deepest level of this pit is a large skeleton of a dragon, half-excavated from the rock. The fact that the pit does not descend further could suggest that obtaining this skeleton was the reason for the Hylden descent under the earth, and consequently the pit is in itself a massive archaeological dig.
Given that the Hylden were fighting for their survival as a culture of total war against the Ancients, why would they commit valuable resources to a dig in such hostile territory? Consider the areas of Ancient origin such as the Pillars, the Vampire Citadel, Janos's retreat, the Reaver Forges, portals to the Vampire Citadel. Also consider structures of uncertain absolute origin such as Malek's Bastion and the Chronoplast, which contain enough winged being imagery that they could qualify as suspected Ancient territory. All of the structures tell us that northern Nosgoth was once under the dominion of the Ancients.
Now, juxtapose this observation with the positions of known Hylden facilities such as the Hylden City, Meridian, The Device and possibly the Eternal Prison. These places are all located in distant southern Nosgoth. The once anomaly here is Avernus, a Hylden facility located perilously close to the Ancients' territory.
During the conflict, the Hylden must have considered the Avernus dig to have been absolutely essential to the war effort. If we consider how close the dig is to known Ancient strongholds, and how distant it is from the Hylden cities in the south, the observation is that considerable resources and effort must have been committed by the Hylden to maintain control of the area.
A possible conclusion could be that the remains of the dragon could somehow win the Hylden the war. Perhaps the skeleton could be weaponised, or somehow be applied to give the Hylden a tactical advantage over their Ancient enemies. Whatever grand power the dragons possessed, it appears to be a strength recognised by the Ancients. Consider how the Dragon Statue Reaver Forge seems to hold the dragons in reverence. Could the spiritual and highly pious Ancients have built the forge as a shrine, as a place to worship the dragons and pray for their assistance during the darker days of the war?
What could it be about these creatures that prompted such dedication by the two most advanced species in Nosgoth? It must be a quality that appealed to both Hylden rational and scientific sensibilities, and the Ancient's mysticism. The creatures must have been both historically significant, yet extremely relevant to the war. The resources dedicated into recovering a single skeleton would also suggest that the dragons were long extinct.
Miscellaneous Theories
Here is a theory that attempts to explain the relevance of the dragons, including significant speculation that has been reasoned in other essays. The theory explores a possible origin of the Ancients and the Hylden, the history and extinction of the dragons, and why the recovery of the remains of a single one was the key to a Hylden victory. There is substantial guesswork here, and the piece is best treated as a highly-speculative attempt to fill the gaps in the story and resolve unanswered questions.
Speculative Map
|
|
|||||||
|
Source
The concept art images were originally found in the DeviantArt account of Andez Gaston, and was later published on his official blog.
Andez and his brother Anderson were freelance conceptual artists hired by Ritual Entertainment in 2004 to work on The Dark Prophecy. Andez confirms his work on the game on their joint portfolio blog site, on his individual portfolio, and in image annotations in his DeviantArt account:
Legacy of Kain : Dark prophecy (cancelled game of 04)
while scoping YouTube I manage to run into a video of a project quite familiar and it brought back memories when we were still young.my brother and I had just been hired at a video game company at the time which was still known as ritual entertainment to work on a game that many people knew very well. though nothing came to fruition that project was to be legacy of Kain: Dark Prophecy for the PS2. for those of you interested in seeing some of the character/creature designs click on the link below
...
Ritual Enertainment-Legacy of Kain: the dark prophecy(cancelled Game)concept artists (ag/dez) 2003-04
...
Legacy of Kain : Dark Prophecy concept art
concept art done during our time at the company once known as ritual entertainment. for what was supposed to be the final chapter in the Kain series. the game was later cancelled for reasons unknown if given the chance i would work on this again in a heartbeat.- agartofgastonbros.blogspot.com
— artofgastonbros.blogspot.com
Legacy of Kain :Dark Prophecy game art(cancelled) the non interesting stuff about game development art. If you're planning to work in games be prepared to do a lot of breakaway concept art and props.
The words "Dragon Statue" and "Reaver Forge" are repeatedly used in the filenames of the released images of this area. Combined with the content of the images, the name "Dragon Statue Reaver Forge" has been assumed. The artwork and renders were originally published under the filenames kain-arches[a/b/c], kain-doorset, kain-dragonstatueset, kain-moduleset[1/2], kain-modulewalla, kain-reverforgea_areaclean, kain-reverforgea_areastairs, kain-reverforgea_entrance, kain-rotatepillars[a/b/c], and kain-wallmodules[b/c/d].
Links